Price: $797 (a lifetime memership for all of his tutorials)
Tutorial Score:
Hover sections for more infoThis is a subjective score, which is an average of all the subjective scores. Click on the triangle to the left to see them.
Was the result (model, texture, lighting, animation) something iām excited about, something that I like?
Did the lesson draw my attention or was I bored. Did the time run faster or slower, while I was following the tutorial?
Did the teacher speak with nice tone, focused on my learning? Did I feel relaxed and possibly entertained?
This is an objective score, which is an average of all the objective scores. Click on the triangle to the left to see them.
Can i use this now in blender, is it applicable, can I integrate the knowledge? Was it purely theory on theoretical examples? Did I learn how to solve a realistic problem, or achieve a certain goal? Was there enough actual practice? Did i do anything on my own or was it all just copy and paste?
Was the time efficiently spent? Was the lesson going too fast, or too slow? Was a single lesson too long, could I hold my attention? Did I learn just enough new techniques, or was it too much for once? Did I solve a problem or achieve the same goal with different approaches?
was the lesson clear and understandable including the language, did I understand every detail? Were there any noises in the background, bad microphone, or unclear image? Does the tutorial follow a certain path, does it have a structure, does it make sense and builds up piece by piece?

This would be the next step after the first tutorial from CG Fast Track. You can find the order of which of his tutorials to do first as he suggest, on his page here.
We all have our different ideas on how to learn fastest, and it’s up to each of us to find our own way. I really like the approach where you start with low poly, cartoon like scenes, because you can generate great looking render for a cartoon even as a beginner.
While a realistic scene, like we have here, is much more difficult to create and make it look good. As a beginner 3d artist I’d like to show of what I did, be proud of the end result. That’s why I find it really important that the end result of a tutorial is really good looking, even if you’re making just a cube and a sphere.
While with this tutorial here I really wasn’t pleased with the end result, and I don’t really want to show of what I did here.
Nevertheless I still learned and practiced modeling, texturing and rendering a bit more. And I’m actually very satisfied with keys that I did in this tutorial.
So all In all this is a great tutorial if you want it just for practice. But if you want to do this, so that you have something to show, I would do this tutorial when I’m good with realistic scenes, environment creation, lighting and rendering. And until then, stick to the more artistic tutorials. But that’s just my subjective opinion and if you have a different one, by all means go for it š
You can get this tutorial here