Cubic worlds (Part 1)

Blender version:
2.9
Technique type:
Animating, Lighting, Materials, Modeling, Rendering
Difficulty:
Intermediate

Price: $59 + tax

Tutorial Score:

Hover sections for more info
+ 5

This is a subjective score, which is an average of all the subjective scores. Click on the triangle to the left to see them.

5

Was the result (model, texture, lighting, animation) something i’m excited about, something that I like?

5

Did the lesson draw my attention or was I bored. Did the time run faster or slower, while I was following the tutorial?

5

Did the teacher speak with nice tone, focused on my learning? Did I feel relaxed and possibly entertained?

+ 5

This is an objective score, which is an average of all the objective scores. Click on the triangle to the left to see them.

4

Can i use this now in blender, is it applicable, can I integrate the knowledge? Was it purely theory on theoretical examples? Did I learn how to solve a realistic problem, or achieve a certain goal? Was there enough actual practice? Did i do anything on my own or was it all just copy and paste?

5

Was the time efficiently spent? Was the lesson going too fast, or too slow? Was a single lesson too long, could I hold my attention? Did I learn just enough new techniques, or was it too much for once? Did I solve a problem or achieve the same goal with different approaches?

5

was the lesson clear and understandable including the language, did I understand every detail? Were there any noises in the background, bad microphone, or unclear image? Does the tutorial follow a certain path, does it have a structure, does it make sense and builds up piece by piece?

Cubic worlds is one of the most comprehensive tutorials.

It was a while since I did it, but I felt like I should make another post after a long while. Anyway it is considered a tutorial for intermediate blender users, however I remember it being clear and supportive in a way that I learned a lot from it, even though it won’t guide you through every single click and action. By now you should already know the basic shortcuts and actions in blender.

If you work on CG Boost courses and pick Blender Launch Pad first, to get familiar with blender and how to use various techniques. Cubic worlds is a great tutorial where you can learn even more advanced and complex approaches on how to achiever various results.

I also liked it very much, because the scene that it is created in this tutorial looks very interesting and at the same time serene and challenging to me.

I really hope that you’ll do this tutorial, because you can really learn much from it, if you’re down the path of learning blender of course.

You can get it here

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