Price: Free
Tutorial Score:
Hover sections for more infoThis is a subjective score, which is an average of all the subjective scores. Click on the triangle to the left to see them.
Was the result (model, texture, lighting, animation) something i’m excited about, something that I like?
Did the lesson draw my attention or was I bored. Did the time run faster or slower, while I was following the tutorial?
Did the teacher speak with nice tone, focused on my learning? Did I feel relaxed and possibly entertained?
This is an objective score, which is an average of all the objective scores. Click on the triangle to the left to see them.
Can i use this now in blender, is it applicable, can I integrate the knowledge? Was it purely theory on theoretical examples? Did I learn how to solve a realistic problem, or achieve a certain goal? Was there enough actual practice? Did i do anything on my own or was it all just copy and paste?
Was the time efficiently spent? Was the lesson going too fast, or too slow? Was a single lesson too long, could I hold my attention? Did I learn just enough new techniques, or was it too much for once? Did I solve a problem or achieve the same goal with different approaches?
was the lesson clear and understandable including the language, did I understand every detail? Were there any noises in the background, bad microphone, or unclear image? Does the tutorial follow a certain path, does it have a structure, does it make sense and builds up piece by piece?

I have been away for quite a while from blender, almost a whole year. And I would like to know what are the new additions in blender 4.2. The last version I remember using extensively was 3.2.
I Know that most of the changes are usually in finer details of working with blender and it’s unlikely that I would see them in a really basic and beginner tutorial like this. But I took a couple of minutes and I did this beginner well tutorial.
Well itself looks exactly the same as one in the older tutorials, however the explanation this time seemed way worse. It could be just me, but i felt like if he is in some kind of rush to get somewhere or to just get this done as soon as possible. He still explains all the details that you need to know and you still learn a lot from this simple tutorial if you’re a beginner. I just didn’t feel like the vibe was the same, as i’m used to in his tutorials.
And for the end it leaves you hanging on your own, to create a render with a nice shaded background and possibly adding some more ligths for a nicer final render. For sure you can check how that is done in one of his other tutorials, but then this one doesn’t feel like it’s complete.
That’s why I also rendered the last image at a point, where the tutorial is done. Even though it doesn’t look so nice, with a black background and just basic lighting. So you can see where you get to, with this tutorial.
Either way, this one is free and if you’re just starting out with blender, I recommend you check it, when you have an hour or two of spare time.
You can get it here