Wooden Chest

Blender version:
2.8
Technique type:
Animating, Lighting, Materials, Modeling, Rendering, UV Unwrapping
Difficulty:
Beginner

Price: $48/month (or $288/year for a subscription to the CGCookie site and all courses there)

Tutorial Score:

Hover sections for more info
+ 5

This is a subjective score, which is an average of all the subjective scores. Click on the triangle to the left to see them.

5

Was the result (model, texture, lighting, animation) something i’m excited about, something that I like?

5

Did the lesson draw my attention or was I bored. Did the time run faster or slower, while I was following the tutorial?

5

Did the teacher speak with nice tone, focused on my learning? Did I feel relaxed and possibly entertained?

+ 5

This is an objective score, which is an average of all the objective scores. Click on the triangle to the left to see them.

5

Can i use this now in blender, is it applicable, can I integrate the knowledge? Was it purely theory on theoretical examples? Did I learn how to solve a realistic problem, or achieve a certain goal? Was there enough actual practice? Did i do anything on my own or was it all just copy and paste?

5

Was the time efficiently spent? Was the lesson going too fast, or too slow? Was a single lesson too long, could I hold my attention? Did I learn just enough new techniques, or was it too much for once? Did I solve a problem or achieve the same goal with different approaches?

5

was the lesson clear and understandable including the language, did I understand every detail? Were there any noises in the background, bad microphone, or unclear image? Does the tutorial follow a certain path, does it have a structure, does it make sense and builds up piece by piece?

This is actually review of two tutorials, but both are done on the same item, a wooden chest.
First tutorial is modelling, UV unwrapping and texturing the chest. And second tutorial is about rigging and animation of this same chest.

Both tutorials are amazing, and what’s new is that you get to play with physics a bit at the end of the modeling tutorial, to drop in coins randomly. For me it was really fun, and I finished it really quickly.

What I really like from the modeling tutorial is that we end up with a really nice render that you can show of. It looks as if a realistic render, because it’s squashed/squeezed and deformed just enough so that the viewer can tell that it’s an artistic chest.
And same goes for the animation tutorial. It doesn’t teach a physicaly realistic moves, but an artistic cartoon like chest, that’s jumping and opening its lid.

I really recommend doing both, I’m sure you’ll learn some new techniques.

Links to the tutorial are up in the text, and you can sign up for CG Cookie subscription, to get them, here

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