Low Poly Characters

Blender version:
3.0
Difficulty:
Beginner
Technique type:
Modeling

Price: $18.30 (at the time of this post)

Tutorial Score:

Hover sections for more info
+ 4

This is a subjective score, which is an average of all the subjective scores. Click on the triangle to the left to see them.

4

Was the result (model, texture, lighting, animation) something i’m excited about, something that I like?

4

Did the lesson draw my attention or was I bored. Did the time run faster or slower, while I was following the tutorial?

5

Did the teacher speak with nice tone, focused on my learning? Did I feel relaxed and possibly entertained?

+ 5

This is an objective score, which is an average of all the objective scores. Click on the triangle to the left to see them.

5

Can i use this now in blender, is it applicable, can I integrate the knowledge? Was it purely theory on theoretical examples? Did I learn how to solve a realistic problem, or achieve a certain goal? Was there enough actual practice? Did i do anything on my own or was it all just copy and paste?

4

Was the time efficiently spent? Was the lesson going too fast, or too slow? Was a single lesson too long, could I hold my attention? Did I learn just enough new techniques, or was it too much for once? Did I solve a problem or achieve the same goal with different approaches?

5

was the lesson clear and understandable including the language, did I understand every detail? Were there any noises in the background, bad microphone, or unclear image? Does the tutorial follow a certain path, does it have a structure, does it make sense and builds up piece by piece?

Let me just quickly check this blender tutorial videos, to remember what it was that I was taught.

Ah right, this is a great tutorial to start character modeling. It explains all the basics, it even introduces a brand new blender user to the interface a bit. So you can start this tutorial as your first blender tutorial as well.

Although I would recommend to start of with something simpler, than character modeling.

There’s not much to say about it really, except that Gabbitt really teaches you good habits and explains what you need to be careful about in case you will ever want to use the models as something more than just illustration. Like animation or game character.

Like he knows best, this tutorial is also cleanly explained, at the pace where you can follow along and he also encourages you to do things on your own, which is the best way to learn for me.
Through the course you will create multiple characters, each with different level of details, and at the end even add some colors and rigs to them to taste a bit of animation as well.

A great tutorial to start with character modeling.

You can get it: here
You can also visit his site, to check all of his other tutorials here

Leave a Reply